Some Irish Symbols & Legends

The Claddagh Ring



1.  On the right hand, crown in heart out, the wearer is free as the birds in the sky.  If you want her, go a courtin'.
2.  On the right hand, crown out heart in, the lass is spoken for, so lay off.
3.  On the left hand, place of choice, heart in crown out, she is happily married for evermore.

There are so many stories here... Keep in mind, the fables are mixed and I bring you the ones, or part of the ones I find most interesting.

We start by going back, back, back to the time of the Gods.  There's the Dagda--the father of the gods. He was a powerful fellow...he had the ability to make the sun stand still, which he did once and stretched a day and a night into nine months during which time he bedded with a goddess he lusted after and also during which time she bore him a son... but that's another story.  The Dagda, some say, represents the Right hand of the Claddagh ring.

Then there's Anu.  In early times she was the ancestral and universal mother of the Celts.  She later became known as Danu.  It would appear she chose, at one time or another, to change her name.  Perhaps she didn't like the old one.  I know she's not alone in this mode of thinking.  In any case Anu supposedly represents the Left hand of the Claddagh ring.

Beathauile represents the Crown.  Unfortunately, I do not know who Beathauile is... I did not have time to research it...and if anyone knows and cares to pass it on, I would REALLY appreciate it. The heart represents the hearts of all of mankind... and also represents that element which gives everlasting music to the Gael.

We now shoot forward through the eons of time and place ourselves in the small fishing village of Claddagh, near Galway city.  This is where the ring supposedly originated.  In the village's earlier times, the design of the ring was the symbol of the "Fishing Kings of Claddagh", the meaning being then, "in love and friendship let us reign."

In one version, a 16th century Galway girl fell for a Spanish sailor who had survived the wreck of the Armada.  Likewise smitten, he fashioned the first claddagh ring for her, the heart, crown, and hands symbolizing (so he said) love, loyalty, and friendship.  

There is a tale that tells of a king who was madly in love with a peasant woman.  Now we all know from experience that these things can't work out, don't we?  In any case, because she was of lower class, his love had to go unrequited.  Poor king couldn't handle the turmoil in his soul, so, in the dredges of depression, he killed himself and had his hands chopped off and placed around his heart as a symbol of his undying love for the peasant woman.  But this is only a tale folks.  The TRUE story follows....

Another legend has it that a Galway man, Richard Joyce, created the ring to celebrate his escape from pirates.  If so, he must have visited points south, for museums in Spain display ancient Moorish rings almost identical to the claddagh.  Joyce was a native of Galway, was being shipped by sea to be sold as a slave to the West Indies plantation owners. However, the seas weren't safe, and he was captured by a band of Mediterranean pirates and sold to a Moorish goldsmith who taught him the craft of goldsmithing.  The year is now 1689.  Joyce is released and returns to Galway and then sets up shop in Claddagh where he designs this terrific ring.  Everybody loves it. He did a helluva job.  All of Ireland wants one.  The years pass.  The great Famine of 1847-1849 causes a mass exodus from the West, and with that exodus spreads the fame of the Claddagh ring.  These rings were kept as heirlooms, passed on from mother to daughter.  It was not till the high scale production techniques of today that everyone could be the proud owner of one of these magnificent rings.  Today, the ring is worn throughout Ireland, and this is the way it's supposed to be done.

The Shamrock

The small, green three-leafed shamrock *seen pictured being held by the Irish bear*  is universally recognized as a symbol of  Ireland.  It's name is derived from the modern Gaelic seamrog, which is a diminutive of the Middle Irish seamar.  But what exactly is it?

The shamrock  may, or may not be a species of clover - either white clover (Trifolium repens) or suckling clover, aka yellow trefoil (Trifolium dubium) ; or perhaps it is black medick (Medicago lupilina) or maybe wood sorrel (Oxalis acetosella), which is sometimes knows as "lady's sorrel."  The latter, in any event, is the weed annually shipped in great abundance from Ireland to America in time for March 17th.  Shamrocks have been considered good-luck symbols by the Irish since early times, and shamrocks or various representations of the plant are frequently worn on Saint Patrick's Day. The hop clover is widely accepted as the original shamrock picked by Saint Patrick. The name shamrock comes from the Irish Seamrog, which means "little clover."

Leprechauns

In Irish folklore, leprechauns (Old Irish for "small bodies") are mischievous little old men. These elves, who work as cobblers, are believed to know where gold is hidden.  The name leprechaun may have derived from the Irish leath bhrogan (shoemaker), although its origins may lie in luacharma'n (Irish for pygmy).  These apparently aged, diminutive men are frequently to be found in an intoxicated state, caused by home-brew poteen.  However they never become so drunk that the hand which holds the hammer becomes unsteady and their shoemaker's work affected.

Leprechauns have also become self-appointed guardians of ancient treasure (left by the Danes when they marauded through Ireland), burying it in crocks or pots.  This may be one reason why leprechauns tend to avoid contact with humans whom they regard as foolish, flighty (and greedy?) creatures.  If caught by a mortal, he will promise great wealth if allowed to go free.  He carries two leather pouches.  In one there is a silver shilling, a magical coin that returns to the purse each time it is paid out.  In the other he carries a gold coin which he uses to try and bribe his way out of difficult situations.  This coin usually turns to leaves or ashes once the leprechaun has parted with it.  However, you must never take your eye off him, for he can vanish in an instant.

The leprechaun 'family' appears split into two distinct groups - leprechaun and cluricaun. Cluricauns may steal or borrow almost anything, creating mayhem in houses during the hours of darkness, raiding wine cellars and larders. They will also harness sheep, goats, dogs and even domestic fowl and ride them throughout the country at night.  Although the leprechaun has been described as Ireland's national fairy, this name was originally only used in the north Leinster area. Variants include lurachmain, lurican, lurgadhan. 

The Harp

A genuine Irish harp, of the sort played in the castles of the twelfth-century Gaelic speaking gentry, was a small instrument, played while held against the shoulder.  It had a willow wood frame and strings of   brass.  We know  that professional harpers accompanied poetic recitations, were much respected, frequently blind, and had long fingernails, but alas, the marvelous melodies they composed are for the most part lost to us.  Only two hundred or so songs of the last itinerant harper, Turlough O'Carolan (1670-1738,)  have survived.  They are, of course, exquisite, and today are often employed to add a touch of class to an otherwise rowdy come-all-ye.

Rainbows

Does tracking down a leprechaun and his hidden pot of gold sound improbable at best?  Many people believe that the leprechaun keeps his gold at the end of a rainbow.  Have you ever seen the end of a rainbow?  Interestingly, one of the definitions of rainbow is "a goal, hope, or ideal that is unlikely to be achieved or realized."

The Banshee

The bean-sidhe (woman of the fairy may be an ancestral spirit appointed to forewarn members of certain ancient Irish families of their time of death. According to tradition, the banshee can only cry for five major Irish families: The O'Neills, the O'Briens, the O'Connors, the O'Gradys and the Kavanaghs.  Intermarriage has since extended this select list.

Whatever her origins, the banshee chiefly appears in one of three guises: a young woman, a stately matron or a raddled old hag. These represent the triple aspects of the Celtic goddess of war and death, namely Badhbh, Macha and Mor-Rioghain.) She usually wears either a grey, hooded cloak or the winding sheet or grave robe of the unshriven dead. She may also appear as a washer-woman, and is seen apparently washing the blood stained clothes of those who are about to die. In this guise she is known as the bean-nighe (washing woman).

Although not always seen, her mourning call is heard, usually at night when someone is about to die. In 1437, King James I of Scotland was approached by an Irish seeress or banshee who foretold his murder at the instigation of the Earl of Atholl. This is an example of the banshee in human form. There are records of several human banshees or prophetesses attending the great houses of Ireland and the courts of local Irish kings. In some parts of Leinster, she is referred to as the bean chaointe (keening woman) whose wail can be so piercing that it shatters glass. In Kerry, the keen is experienced as a "low, pleasant singing"; in Tyrone as "the sound of two boards being struck together"; and on Rathlin Island as "a thin, screeching sound somewhere between the wail of a woman and the moan of an owl".

The banshee may also appear in a variety of other forms, such as that of a hooded crow, stoat, hare and weasel - animals associated in Ireland with witchcraft.

Merrows

The word merrow or moruadh comes from the Irish muir (meaning sea) and oigh (meaning maid) and refers specifically to the female of the species. Mermen - the merrows male counterparts - have been rarely seen. They have been described as exceptionally ugly and scaled, with pig-like features and long, pointed teeth. Merrows themselves are extremely beautiful and are promiscuous in their relations with mortals.

The Irish merrow differs physically from humans in that her feet are flatter than those of a mortal and her hands have a thin webbing between the fingers. It should not be assumed that merrows are kindly and well-disposed towards mortals. As members of the sidhe, or Irish fairy world, the inhabitants of Tir fo Thoinn (the Land beneath the Waves) have a natural antipathy towards humans. In some parts of Ireland, they are regarded as messengers of doom and death.

Merrows have special clothing to enable them to travel through ocean currents. In Kerry, Cork and Wexford, they wear a small red cap made from feathers, called a cohullen druith. However, in more northerly waters they travel through the sea wrapped in sealskin cloaks, taking on the appearance and attributes of seals. In order to come ashore, the merrow abandons her cap or cloak, so any mortal who finds these has power over her, as she cannot return to the sea until they are retrieved. Hiding the cloak in the thatches of his house, a fisherman may persuade the merrow to marry them. Such brides are often extremely wealthy, with fortunes of gold plundered from shipwrecks. Eventually the merrow will recover the cloak, and find her urge to return to the sea so strong that she leaves her human husband and children behind.

Many coastal dwellers have taken merrows as lovers and a number of famous Irish families claim their descent from such unions, notably the O'Flaherty and O'Sullivan families of Kerry and the MacNamaras of Clare. The Irish poet W B Yeats reported a further case in his Irish Fairy and Folk Tales: "Near Bantry in the last century, there is said to have been a woman, covered in scales like a fish, who was descended from such a marriage". Despite her wealth and beauty, you should be particularly wary about encountering this marine fairy.

Grogochs

Grogochs were originally half human, half-fairy aborigines who came from Kintyre in Scotland to settle in Ireland. The grogoch, well-known throughout north Antrim, Rathlin Island and parts of Donegal, may also to be found on the Isle of Man, where they are called 'phynnodderee'. Resembling a very small elderly man, though covered in coarse, dense reddish hair or fur, he wears no clothes, but sports a variety of twigs and dirt from his travels. Grogochs are not noted for their personal hygiene: there are no records of any female grogochs.

The grogoch is impervious to searing heat or freezing cold. His home may be a cave, hollow or cleft in the landscape. In numerous parts of the northern countryside are large leaning stones which are known as 'grogochs' houses'.

He has the power of invisibility and will often only allow certain trusted people to observe him. A very sociable being, the grogoch. He may even attach himself to certain individuals and help them with their planting and harvesting or with domestic chores - for no payment other than a jug of cream.

He will scuttle about the kitchen looking for odd jobs to do and will invariably get under people's feet. Like many other fairies, the grogoch has a great fear of the clergy and will not enter a house if a priest or minister is there. If the grogoch is becoming a nuisance, it is advisable to get a clergyman into the house and drive the creature away to inadvertently torment someone else.

 

Changelings

It appears that fairy women all over Ireland find birth a difficult experience. Many fairy children die before birth and those that do survive are often stunted or deformed creatures.

The adult fairies, who are aesthetic beings, are repelled by these infants and have no wish to keep them. They will try to swap them with healthy children who they steal from the mortal world. The wizened, ill tempered creature left in place of the human child is generally known as a changeling and possesses the power to work evil in a household. Any child who is not baptised or who is overly admired is especially at risk of being exchanged.

It is their temperament, however, which most marks the changeling. Babies are generally joyful and pleasant, but the fairy substitute is never happy, except when some calamity befalls the household. For the most part, it howls and screeches throughout the waking hours and the sound and frequency of its yells often transcend the bounds of mortal endurance.

A changeling can be one of three types: actual fairy children; senile fairies who are disguised as children or, inanimate objects, such as pieces of wood which take on the appearance of a child through fairy magic. This latter type is known as a stock.

Puckered and wizened features coupled with yellow, parchment-like skin are all generic changeling attributes. This fairy will also exhibit very dark eyes, which betray a wisdom far older than its apparent years. Changelings display other characteristics, usually physical deformities, among which a crooked back or lame hand are common. About two weeks after their arrival in the human household, changelings will also exhibit a full set of teeth, legs as thin as chicken bones, and hands which are curved and crooked as birds' talons and covered with a light, downy hair.

No luck will come to a family in which there is a changeling because the creature drains away all the good fortune which would normally attend the household. Thus, those who are cursed with it tend to be very poor and struggle desperately to maintain the ravenous monster in their midst.

One positive feature which this fairy may demonstrate is an aptitude for music.  As it begins to grow, the changeling may take up an instrument, often the fiddle or the Irish pipes, and plays with such skill that all who hear it will be entranced.  This report is from near Boho in County Fermanagh.

"I saw a changeling one time. He lived with two oul' brothers away beyond the Dog's Well and looked like a wee wizened monkey. He was about ten or eleven but he couldn't really walk, just bobbed about.  But he could play the whistle the best that you ever heard.  Old tunes that the people has long forgotten, that was all he played.  Then one day, he was gone and I don't know what happened to him at all."

Prevention being better than cure, a number of protections may be placed around an infant's cradle to ward off a changeling.  A holy crucifix or iron tongs placed across the cradle will usually be effective, because fairies fear these.  An article of the father's clothing laid across the child as it sleeps will have the same effect.

Changelings have prodigious appetites and will eat all that is set before them. The changeling has teeth and claws and does not take the breast like a human infant, but eats food from the larder.  When the creature is finished each meal, it will demand more. Changelings have been known to eat the cupboard bare and still not be satisfied. Yet no matter how much it devours, the changeling remains as scrawny as ever.

Changelings do not live long in the mortal world. They usually shrivel up and die within the first two or three years of their human existence. The changeling is mourned and buried, but if its grave is ever disturbed all that will be found is a blackened twig or a piece of bog oak where the body of the infant should be. Some live longer but rarely into their teens.

There can also be adult changelings.  These fairy doubles will exactly resemble the person taken but will have a sour disposition. The double will be cold and aloof and take no interest in friends or family.  It will also be argumentative and scolding.  As with an infant, a marked personality change is a strong indication of an adult changeling.

Changelings may be driven from a house.  When this is achieved, the human child or adult will invariably be returned unharmed.

The least severe method of expulsion is to trick the fairy into revealing its true age.  Another method is to force tea made from lusmore (foxglove) down the throat of a suspected changeling, burning out its human entrails and forcing it to flee back to the fairy realm.  Heat and fire are anathema to the changeling and it will fly away.

The Pooka

No fairy is more feared in Ireland than the pooka. This may be because it is always out and about after nightfall, creating harm and mischief, and because it can assume a variety of terrifying forms.

The guise in which it most often appears, however, is that of a sleek, dark horse with sulphurous yellow eyes and a long wild mane. In this form, it roams large areas of countryside at night, tearing down fences and gates, scattering livestock in terror, trampling crops and generally doing damage around remote farms.

In remote areas of County Down, the pooka becomes a small, deformed goblin who demands a share of the crop at the end of the harvest: for this reason several strands, known as the 'pooka's share', are left behind by the reapers. In parts of County Laois, the pooka becomes a huge, hairy bogeyman who terrifies those abroad at night; in Waterford and Wexford, it appears as an eagle with a massive wingspan; and in Roscommon, as a black goat with curling horns.

The mere sight of it may prevent hens laying their eggs or cows giving milk, and it is the curse of all late night travelers as it is known to swoop them up on to its back and then throw them into muddy ditches or bogholes. The pooka has the power of human speech, and it has been known to stop in front of certain houses and call out the names of those it wants to take upon its midnight dashes. If that person refuses, the pooka will vandalize their property because it is a very vindictive fairy.

The origins of the pooka are to some extent speculative. The name may come from the Scandinavian pook or puke, meaning 'nature spirit'. Such beings were very capricious and had to be continually placated or they would create havoc in the countryside, destroying crops and causing illness among livestock. Alternatively, the horse cults prevalent throughout the early Celtic world may have provided the underlying motif for the nightmare steed.

Other authorities suggest that the name comes from the early Irish poc meaning either 'a male goat' or a 'blow from a cudgel'. However, the horse cult origin is perhaps the most plausible since many of these cults met on high ground and the main abode of the pooka is believed to be on high mountain tops. There is a waterfall formed by the river Liffey in the Wicklow mountains known as the Poula Phouk (the pooka's hole), and Binlaughlin Mountain in County Fermanagh is also known as the 'peak of the speaking horse'.

In some areas of the country, the pooka is rather more mysterious than dangerous, provided it is treated with proper respect. The pooka may even be helpful on occasion, issuing prophecies and warnings where appropriate. For example, the folklorist Douglas Hyde referred to a 'plump, sleek, terrible steed' which emerged from a hill in Leinster and which spoke in a human voice to the people there on the first day of November. It was accustomed to give "intelligent and proper answers to those who consulted it concerning all that would befall them until November the next year. And the people used to leave gifts and presents at the hill..."

Something similar seems to have occurred in south Fermanagh, where the tradition of gathering on certain high places to await a speaking horse was observed on Bilberry Sunday until quite recently.

Only one man has ever managed to ride the pooka and that was Brian Boru, the High King of Ireland. Using a special bridle containing three hairs from the pooka's tail, Brian managed to control the magic horse and stay on its back until, exhausted, it surrendered to his will. The king extracted two promises from it; firstly, that it would no longer torment Christian people and ruin their property and secondly, that it would never again attack an Irishman (all other nationalities are exempt) except those who are drunk or abroad with an evil intent. The latter it could attack with greater ferocity than before. The pooka agreed to these conditions. However, over the intervening years, it seems to have forgotten its bargain and attacks on property and sober travellers on their way home continue to this day.

The dullahan

The dullahan is one of the most spectacular creatures in the Irish fairy realm and one which is particularly active in the more remote parts of counties Sligo and Down.

Around midnight on certain Irish festivals or feast days, this wild and black-robed horseman may be observed riding a dark and snorting steed across the countryside.

W. J. Fitzpatrick, a storyteller from the Mourne Mountains in County Down, recounts:

"I seen the dullahan myself, stopping on the brow of the hill between Bryansford and Moneyscalp late one evening, just as the sun was setting. It was completely headless but it held up its own head in its hand and I heard it call out a name. I put my hand across my ears in case the name was my own, so I couldn't hear what it said. When I looked again, it was gone. But shortly afterwards, there was a bad car accident on that very hill and a young man was killed. It had been his name that the dullahan was calling".

Dullahans are headless. Although the dullahan has no head upon its shoulders, he carries it with him, either on the saddle-brow of his horse or upraised in his right hand. The head is the colour and texture of stale dough or mouldy cheese, and quite smooth. A hideous, idiotic grin splits the face from ear to ear, and the eyes, which are small and black, dart about like malignant flies. The entire head glows with the phosphoresence of decaying matter and the creature may use it as a lantern to guide its way along the darkened laneways of the Irish countryside. Wherever the dullahan stops, a mortal dies.

The dullahan is possessed of supernatural sight. By holding his severed head aloft, he can see for vast distances across the countryside, even on the darkest night. Using this power, he can spy the house of a dying person, no matter where it lies. Those who watch from their windows to see him pass are rewarded for their pains by having a basin of blood thrown in their faces, or by being struck blind in one eye.

The dullahan is usually mounted on a black steed, which thunders through the night. He uses a human spine as a whip. The horse sends out sparks and flames from its nostrils as it charges forth. In some parts of the country, such as County Tyrone, the dullahan drives a black coach known as the coach-a-bower (from the Irish coiste bodhar, meaning 'deaf or silent coach'). This is drawn by six black horses, and travels so fast that the friction created by its movement often sets on fire the bushes along the sides of the road. All gates fly open to let rider and coach through, no matter how firmly they are locked, so no one is truly safe from the attentions of this fairy.

This fairy has a limited power of speech. Its disembodied head is permitted to speak just once on each journey it undertakes, and then has only the ability to call the name of the person whose death it heralds. A dullahan will stop its snorting horse before the door of a house and shout the name of the person about to die, drawing forth the soul at the call. He may also stop at the very spot where a person will die.

On nights of Irish feast days, it is advisable to stay at home with the curtains drawn; particularly around the end of August or early September when the festival of Crom Dubh reputedly took place. If you have to be abroad at this time, be sure to keep some gold object close to hand.

The origins of the dullahan are not known for certain, but he is thought to be the embodiment of an ancient Celtic god, Crom Dubh, or Black Crom. Crom Dubh was worshipped by the prehistoric king, Tighermas, who ruled in Ireland about fifteen hundred years ago and who legitimised human sacrifice to heathen idols. Being a fertility god, Crom Dubh demanded human lives each year, the most favoured method of sacrifice being decapitation. The worship of Crom continued in Ireland until the sixth century, when Christian missionaries arrived from Scotland. They denounced all such worship and under their influence, the old sacrificial religions of Ireland began to lose favour. Nonetheless, Crom Dubh was not to be denied his annual quota of souls, and took on a physical form which became known as the dullahan or far dorocha (meaning dark man), the tangible embodiment of death.

Unlike the banshee, the dullahan does not pursue specific families and its call is a summoning of the soul of a dying person rather than a death warning. There is no real defence against the dullahan because he is death's herald. However, an artefact made of gold may frighten him away, for dullahan's appear to have an irrational fear of this precious metal. Even a small amount of gold may suffice to drive them off, as the following account from County Galway relates:

"A man was on his way home one night between Roundstone and Ballyconneely. It was just getting dark and, all of a sudden, he heard the sound of horse's hooves pounding along the road behind him. Looking around, he saw the dullahan on his charger, hurtling towards him at a fair speed. With a loud shout, he made to run but the thing came on after him, gaining on him all the time. In truth, it would have overtaken him and carried him away had he not dropped a gold-headed pin from the folds of his shirt on the road behind him. There was a roar in the air above him and, when he looked again, the dullahan was gone".

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